Am I the only one who thinks Doom 3’s multiplayer is kinda…dull?


Don’t get me wrong — it’s beautiful, but it has a few major problems. Number one, is that you’d have to have a ungodly behemoth of a machine and the world’s greatest internet connection (not to mention an even bigger monster running the server) in order to get a solid 60 FPS in a four player game.


But the larger issue is just the gameplay. It’s slow. Very slow. The best I can figure, the only way to really get into it, is to play it like you would the single player game…hide in the shadows, be very, very careful, and take out your opponent(s) very slowly. The problem, is that if you actually try doing that, you’ll be accused pretty quickly of being a camper. Which of course you are, but that’s the point, then isn’t it?


The tournament mode is definitely better than the straight-up deathmatch, but even that grows tiresome after a while. While I’ve only been playing it for a day, it seems like id’s made a kickass single player game, with a relatively ho-hum multiplayer mode.


Ordinarily that’s what I’d expect from any new FPS. The only reason I bring it up at all, is that id’s made three of my six favorite multiplayer games of all time (in no particular order, that list would be Doom, Quake 1, WarCraft II, Q3A, Tribes and Counter-Strike). So I’m a bit disappointed. Oh, well. Back to single player then. Until the CS: Source beta starts up (look for my thoughts on that whole concept soon), I’ll stick to Painkiller for my multiplayer needs.

This post was simul-posted to the Shacknews comments. Click here to see what teh Shack community has to say on the topic.