I have just accomplished a major gaming milestone, and one I never quite expected to actually achieve. No, I haven’t managed to get Through the Fire and Flames on Expert (although I did get it on medium, so I consider that an achievement). I’ve actually completed the original Baldur’s Gate.

Some background: since it was first released in 1998, Baldur’s Gate has represented to me the exact opposite of my taste in gaming. It revels in Dungeons & Dragons lore and rules. This is a game where the math isn’t hidden, it’s front and center. I have always preferred RPGs that keep the numbers behind the scenes, or at least make it somewhat accessible. Japanese RPGs, like Final Fantasy, pretty much hide them completely, but I’m a huge fan of the Elder Scrolls series, and those have all the same math (okay, maybe not the
same math, but there’s some math there), they just hide it a lot better. Baldur’s Gate is all about dice rolling. As someone who has no connection to that legacy, I just find it annoying.
Back in 1998, when the game was garnering rave reviews, and my nerdier friends were playing the heck out of it, I received a review copy from Interplay. Despite several attempts, I just couldn’t do it. The game was obtuse in the extreme, and just didn’t want to be loved by someone like me.
But things have changed in the last nine years. For one thing, I’ve come to recognize BioWare as one of the very, very best development houses in the industry, and I want to see all they have to offer. And of course, thanks to games like KOTOR (which did use the D20 ruleset, they just hid it really well), my tolerance for math has increased significantly. So as part of the same “last chance to see” tour that has already
led me through the brilliance that is Planescape: Torment, I decided to play the entire Baldur’s Gate cycle. If I don’t play these games now (before my daughter is born), I know I’m never, ever gonna get to them.
So, Baldur’s Gate. Where to start? This game is a giant ball of frustration. But it’s also quite good. But frustrating. And enjoyable. Somehow.
I can’t remember the last time I was
this conflicted about a game. On the one hand, I liked the story and the characters, and the general flow of the game. I could see why someone would totally love it. On the other hand, the D&D rules are insane, and even after doing the ol’ RTFM, I still don’t know what most of it means.
This game predates the age of the integrated tutorial, but still, I expect some of it to make sense to the complete layman. But no, I ended up having to do a lot of FAQ reading just to understand why things were happening the way they were.
But even leaving that aside, the game is just way too difficult. It takes a really long time to get a decent party that’s capable of standing up to some of the easiest enemies, and even once you’re as powerful as you’re going to get, enemies can throw a single attack at you that kills you with one shot. And I won’t even
touch that last fight, which I had to cheat to get past (apparently I’m not alone…I asked around, and it seemed like everyone had their own cheat strategy for getting past that damn fight).
But I enjoyed it! Somehow. I went into it knowing that this is the game that
paved the way for the real classic, so in many ways this was all just a trainer for the character I’ll be moving on to the sequel. A long, frustrating trainer. I’ve decided to skip Tales of the Sword Coast, since that’s just side quests and is unrelated to the core storyline. Instead I’ll just import my character into BG2 and continue the story.
But first a much needed break. I need to play a few nice, simple games between now and then. I’ve got until March before my time is no longer my own, and I fully intend to make the most of it.